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Payday 2 project phoenix
Payday 2 project phoenix








payday 2 project phoenix

Viklund would reprise his role as composer and the voice of Bain in Payday 2, released in 2013. He also voiced Bain, the main narrator and contract broker in the game. At Overkill, he served as the creative director and sound designer for the company's first game, Payday: The Heist, and also composed its soundtrack, drawing inspiration from the 1995 crime film Heat.

payday 2 project phoenix

Viklund, along with the Andersson brothers and other Grin employees, founded Overkill Software in 2009.

payday 2 project phoenix

He was also commissioned by Capcom for Final Fight: Double Impact (2010) and Street Fighter III: 3rd Strike Online Edition (2011), for which he composed the music. Development was transferred to Fatshark, and Viklund was hired as a creative advisor and composer. Viklund began work on Bionic Commando Rearmed 2 as its creative director in 2009, before Grin went bankrupt four months into its development. Aside from Grin's projects, he also worked on Triotech's Wasteland Racers 2071 (2006). Elements of Viklund's Bionic Commando Rearmed soundtrack were also incorporated into Bionic Commando (2009), which was mainly scored by Jamie Christopherson, with Viklund serving as sound designer. He subsequently led the development of Bionic Commando Rearmed, a remake of the 1988 NES version commissioned by Capcom Viklund also composed the game's soundtrack, which was praised for its faithful reimagining of the original 8-bit arrangements. Viklund was also involved in developing the PC version of Tom Clancy's Ghost Recon Advanced Warfighter (2006) and its 2007 sequel, which were published by Ubisoft. He later changed his surname to Viklund as people abroad often mispronounced his name, as 'W' and 'V' are pronounced similarly in Swedish. Wiklund joined Grin in 2000 and acted as a composer and sound designer on most of the company's projects, starting with its first game, Ballistics. None of his music was released at the time, because he was personally unsatisfied with his creations.Ĭareer Grin and early freelance work (2000-2009) Wiklund began to write music in the late 90s with the help of a computer program called FastTracker 2. He studied arts in high school, but later became more interested in music. As a teenager he sang in the local church choir, and was briefly a singer in a band established by his friends in high school. He also taught himself to play the guitar and bass guitar. He began learning music through the violin as child, and later received classical piano lessons for about seven years. Simon Wiklund was born in Stockholm on December 1, 1979. 2.3 10 Chambers Collective (2016-present).2.1 Grin and early freelance work (2000-2009).










Payday 2 project phoenix